~learn.
lecture · 20:24 · 5 checkpoints · browser voice

Capstone: a matchmaking system that never double-books

A full interview on multiplayer matchmaking: requirements and per-thing consistency, the numbers, the architecture and data flow, one fenced matchmaker per region, crash recovery, ratings with per-operation consistency, the match creation saga and its pivot, party membership as an OR-Set, scaling, failures, and how to monitor it.

01 · Previously
W05 · BOSS · Multiplayer Game Matchmaking System

Five days of coordination. One interview.

Previously: leader election

Previously, on Day 5, you elected exactly one leader, and fenced off the zombies with tokens checked where the write lands.