Capstone: a matchmaking system that never double-books
A full interview on multiplayer matchmaking: requirements and per-thing consistency, the numbers, the architecture and data flow, one fenced matchmaker per region, crash recovery, ratings with per-operation consistency, the match creation saga and its pivot, party membership as an OR-Set, scaling, failures, and how to monitor it.
01 · Previously
W05 · BOSS · Multiplayer Game Matchmaking System
Five days of coordination. One interview.
Previously: leader election
Previously, on Day 5, you elected exactly one leader, and fenced off the zombies with tokens checked where the write lands.
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